3D Data Optimization Pipeline

Description

In order to make 3D models as performant as possible, a pipeline for optimizing 3D models was created. These are optimized for web performance. Among other things, objects and textures are merged, re-baked, uv-maps are optimized, etc. Also different formats are converted into a unified format and remeshed or decimated.

In this project I was involved in the core features and the interfaces.